About Me
I am Juniorprofessor for Computer Science at the Gottfried Wilhelm Leibniz University Hannover. My research is focused on the topics of machine learning, decision-making, artificial intelligence in games, and game development. I am fascinated by the learning capabilities of the human brain and excited to study algorithms for general AI for game-based applications and beyond.
After my dissertation, I have been a Postdoc Research Associate at the Queen Mary University of London and the Otto-von-Guericke University (OVGU) Magdeburg. At the latter, I have been studying computer science including a term abroad at the University of Abertay in Dundee, Scotland. From 2016 to 2020 I did my PhD at the OVGU, during which I worked with the Computational Intelligence research group at the OVGU under the supervision of Prof. Rudolf Kruse and Prof. Sanaz Mostaghim.
I am an active member of the Institute of Electrical and Electronics Engineers (IEEE) and serve as chair of the IEEE CIS Games Technical Committee and the Summer Schools Subcommittee. Previously, I have been the Chair of the IEEE CIS Competitions Subcommittee and organized the Hearthstone AI competition as well as several other competitions.