About Me

I am researcher with a PhD in computer science and a strong background in artificial intelligence in games, machine learning, and game development. I am fascinated by the learning capabilities of the human brain and excited to study algorithms for general AI for game based applications and beyond.

Since Januar 2020, I am Postdoc Research Associate at the Queen Mary University of London. Before, I was studying computer science at the Otto-von-Guericke University (OVGU) Magdeburg, Germany and the University of Abertay in Dundee, Scotland. During my PhD, I worked with the Computational Intelligence research group at the OVGU under the supervision of Prof. Rudolf Kruse and Prof. Sanaz Mostaghim.

I am active member of the Institute of Electrical and Electronics Engineers (IEEE), and serve as chair of the IEEE CIS Competitions Sub-Committee and recently joined the Games Technical Committee. Since 2017 I am organizing the Hearthstone AI competition to foster comparability of AI agents in card games.